I recently checked out this game and really loved what you’re building, it has a great look and feel! I was wondering if you'd be interested in a small, no-cost playtest partnership with GameUserResearch.
We’d gather real gameplay data, feedback, and visuals (like footage, screenshots, and survey responses) to help refine the experience. The main focus would be on how intuitive the mechanics are, what players understand easily, and where improvements could be made to enhance clarity and flow.
We’d also take a look at engagement, difficulty balance, and overall UX to see if anything stands out for refinement.
If you’ve got any other games in development that could benefit from structured user testing, I’d love to help provide early feedback and insights to help guide the direction.
I have an example of a playtest that I recently finished if you would like to see an example.
Let me know if that sounds useful—happy to chat more!
I love this game so much, it’s honestly hard to put down. I cannot stop playing, it’s so addicting. Like “just one more round” turns into half an hour without even realizing it. The controls are super smooth, the whole toast theme is weirdly amazing, and it’s just really fun.
Ohh and the music? Extremely catchy. It totally adds to the whole vibe of the game.
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Hi OmniRafa,
I recently checked out this game and really loved what you’re building, it has a great look and feel! I was wondering if you'd be interested in a small, no-cost playtest partnership with GameUserResearch.
We’d gather real gameplay data, feedback, and visuals (like footage, screenshots, and survey responses) to help refine the experience. The main focus would be on how intuitive the mechanics are, what players understand easily, and where improvements could be made to enhance clarity and flow.
We’d also take a look at engagement, difficulty balance, and overall UX to see if anything stands out for refinement.
If you’ve got any other games in development that could benefit from structured user testing, I’d love to help provide early feedback and insights to help guide the direction. I have an example of a playtest that I recently finished if you would like to see an example.
Let me know if that sounds useful—happy to chat more!
Best, Max Kirby
I love this game so much, it’s honestly hard to put down. I cannot stop playing, it’s so addicting. Like “just one more round” turns into half an hour without even realizing it. The controls are super smooth, the whole toast theme is weirdly amazing, and it’s just really fun.
Ohh and the music? Extremely catchy. It totally adds to the whole vibe of the game.